![]() The game is an example of an oral tradition, as it is commonly passed by children. But if the seeker tags another player before reaching home base, that person becomes "it", or "the seeker". In Ohio, hiders must yell "free" when they touch base or they can still be tagged out. ![]() Another common variation has the seeker counting at "home base" the hiders can either remain hidden or they can come out of hiding to race to home base once they touch it, they are "safe" and cannot be tagged. The most common way of ending is the player chosen as "it" locates all players the player found first is the loser and is chosen to be "it" in the next game. After reaching this number, the player who is "it" calls "Ready or not, here I come!" or "Coming, ready or not!" and then attempts to locate all concealed players. The game is played by one chosen player (designated as being "it") counting to a predetermined number with eyes closed while the other players hide. Hide-and-seek is a popular children's game in which at least two players (usually at least three) conceal themselves in a set environment, to be found by one or more seekers. Running, tracking, hiding, observation, ability to stay silent A 19th-century painting of three children playing hide and seek in a forest ( Friedrich Eduard Meyerheim)
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